There are amount of tesujis in shogi where you sacrifice your own pieces to bloackade your opponents' king from fleeing. It comes to me that if you could drop a piece for your opponent, it will also be a blockage since capturing a friendly piece is not allowed. So I think this might be a quite interesting variant for the game. Note that other handicaps like far-rank drop and nifu still hold.
As far as I'm concerned, this rule can be applyed either to attack by occupying an important square of your opponent, or to defend by blocking a long-range attacking piece. However, these tactics success only when the dropped piece has no (good) square to go, and I'm not sure how often this will happen.
Another case is that you could prevent your opponent from dropping a pawn on a critical square by dropping a pawn for him in advance the same file.
I am now wondering whether this variant can make a difference to the game. Does this variant ever exist? If so, does it have a name? If not then why, by accident or is it flawed?
What if you could drop your captured piece as an enemy piece? Will the game become easier or harder?
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