Continuing discussion from lishogi.org/forum/lishogi-feedback/request-implementation-of-automatic-pairing-function--#1
The problem with Lichess' pairing system is the same problem observed on 81Dojo; unless many players are seeking games, the pairing system doesn't find an opponent.
Perhaps there needs to be an option to hide player ratings...
[Request] Implementation of automatic pairing function | [要望]自動ペアリング機能の実装について
I think why many want quick pairing is because it would be easier to create a game. Many are unfamiliar with lishogi's UI and might need help with certain basic functions on lishogi. This might be the only reason I see where popularity of lishogi increases because of quick pairing. Many who join might leave if they don't know how to create a game.
Though honestly what quick pairing is for, is to allow users to get paired with an opponent quickly, but it is looked at as an easy way to create a game (whether they get paired quick or not).
Thanks for the reminder... OK, I'm working on a solution to help players quickly seek rated games.
I am very grateful for your serious discussion on this topic.
Personally, I share Yobot's view.
(DeepL)
この話題に関して真剣に議論して下さってとても有難く感じています。
個人的にはYobotさんの考え方と同じです。
Incase anyone is curious, this is being worked on over here github.com/WandererXII/lishogi/pull/545 by toadofsky
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