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nulloranje
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Time spent playing:
30|0 - Shogi - Casual
Level 2 Fairy Stockfish
nulloranje
1500?
1500?
Checkmate, Gote is victorious
46 moves
Computer analysis available
30|0 - Shogi - Casual
Level 2 Fairy Stockfish
nulloranje
1500?
1500?
Checkmate, Gote is victorious
56 moves
Computer analysis available
30|0 - Shogi - Casual
nulloranje
1500?
1500?
Level 2 Fairy Stockfish
Checkmate, Sente is victorious
93 moves
Computer analysis available
30|0 - Shogi - Casual
Level 1 Fairy Stockfish
nulloranje
1500?
1500?
Checkmate, Gote is victorious
90 moves
Computer analysis available
30|0 - Shogi - Casual
nulloranje
1500?
1500?
Level 1 Fairy Stockfish
Checkmate, Sente is victorious
91 moves
Computer analysis available
30|0 - Shogi - Casual
Level 1 Fairy Stockfish
nulloranje
1500?
1500?
Checkmate, Gote is victorious
150 moves
Computer analysis available
30|0 - Shogi - Casual
nulloranje
1500?
1500?
Level 1 Fairy Stockfish
Checkmate, Sente is victorious
167 moves
Computer analysis available
30|10 - Shogi - Casual
nulloranje
1500?
1500?
Level 1 Fairy Stockfish
Checkmate, Sente is victorious
117 moves
Computer analysis available
30|10 - Shogi - Casual
nulloranje
1500?
1500?
Level 1 Fairy Stockfish
Sente resigned, Gote is victorious
26 moves
Computer analysis available