I mean: There are the value system in lichess.org, but what about the shogi pieces?
There might be some particular standard value for shogi engines, but I’m not sure of that. This is my opinion on what it could be,
Pawn = 1
Knight = Lance = 2
Silver = 3
Gold = Promoted Silver = Promoted pawn = Promoted lance = Promoted knight = 5
Bishop = Rook = 7
Promoted bishop = promoted rook = 9
King = 10
@YoBot_v2 I thought bishop is weaker than rook :-/
This isn’t chess. In shogi I believe these are equally valued.
But a bishop can't cover as many squares like a rook, unless promoted
[The image has been made more creepier than YoBot's eyes so that viewer can enjoy some nightmare ;) ]
A good rule to remember is :-
3 pawns = 1 Lance/Knight
2 Lance/Knight = 1 Gold/Silver General
2 Gold/Silver = 1 Rook/Bishop
Generally if you trade 2 piece for 1 of your piece it's still good.
Bishops have slightly lower value than Rooks, but it depends on the position.
Bishops are easier to use in the opening than rooks, Rooks are more advantageous to have in the endgame.
Shogi grandmaster Koji Tanigawa said,
Pawn = 1
Lance = 3
Knight = 4
Silver = 5
Gold = 6
Bishop = 8
Rook = 10,
Promoted Pawn = 7
Promoted Silver = Promoted Knight = Promoted Lance = 6
Promoted Bishop = 10
Promoted Rook = 12
Doesn’t the promoted pawn move the same way as the gold general and the promoted knight and promoted lance? Then why do the have different values @tokeshi ?
Doesn't bishop covers half of the board and rook can cover all squares? Then why do they have same values @YoBot_v2 ? ;)
Lance and knight: 3
Gold & promoted pawn, knight, silver and Lance: 5
Rook and promoted bishop: 10
Promoted rook: 12
Almost based on #7 :D