KD's Beginner tsume

383 - KillerDucky -
  1. Gold on head
  2. Silver on head
  3. 4 Golds on head
  4. Gold on belly
  1. KillerDucky

List of Castles

311 - antoniodgreat -
  1. Mino- Basics
  2. Mino- Concepts
  3. Advancing to High Mino
  4. High Mino to Silver Crown
  1. antoniodgreat

KD's Game concepts and tactics

262 - KillerDucky -
  1. Rook pawn trade
  2. Dangling pawn
  3. Opposing Pawn
  4. Opposing Pawn 2
  1. KillerDucky

Tsume problems for beginner

199 - karakoro -
  1. introduction
  2. No.1
  3. No.2
  4. No.3
  1. CtripleA
  2. karakoro

All about Ureshino style

156 - VictorC -
  1. What is Ureshino ?
  2. Ureshino or New Ureshino ?
  3. ----- Ureshino style
  4. ----- New Ureshino style
  1. VictorC

Central Rook strategy

141 - karakoro -
  1. introduction
  2. What is "Central Rook"?
  3. step to build up
  4. supplement
  1. karakoro

static rook basics 1st edition

124 - LilyLionmane -
  1. CHECK OUT THE NEW VERSION
  2. intro
  3. the first move
  4. the importance of the pawn exchange
  1. LilyLionmane

How to defend in shogi, by Oyama sensei

113 - spinoza -
  1. Introduction
  2. Chapter 1 Basic Formation 1 (Bogin)
  3. Basic Formation 2 (vs Nakabisha)
  1. spinoza
  2. potnoodlechef
  3. Eskatrem

Tsume or Hisshi?

93 - LP Shogi_Harbour -
  1. Tsume Training Problems
  2. Problem 1
  3. Problem 2
  4. Problem 3
  1. LP Shogi_Harbour

Duck Strategy

88 - RogueRaider -
  1. Duck Castle
  2. Twisting/Floating Rook
  3. Mallard Strategy
  4. King Eider Trap
  1. AshenSilverwolf
  2. RogueRaider

Ranging Rook for beginners

80 - karakoro -
  1. introduction
  2. what is "Ranging Rook"?
  3. 4th File Ranging Rook
  4. supplement
  1. karakoro

[EN] [JA] About Wrong Diagonal Bishop (Sujichigai-Kaku) 筋違い角について

79 - HoneyMint -
  1. Basic Opening
  2. The aim of Ranging Rook ver. : Oppressing
  3. The aim of Static Rook ver. : Surprising Attack
  4. Double Wrong Diagonal Bishop
  1. HoneyMint

The concept of endgame for beginners

78 - karakoro -
  1. introduction
  2. mate is win
  3. threatmate
  4. brinkmate
  1. karakoro

Beginner's Central Rook

76 - syncr0 -
  1. Introduction
  2. Normal Central Rook
  3. Gokigen Central Rook
  4. Opening Moves as Sente
  1. syncr0

Easy brinkmate(hisshi) for beginners(WIP)

74 - karakoro -
  1. introduction
  2. Q1 attack from two sides
  1. karakoro

Central Rook with Shogi Harbour

73 - syncr0 -
  1. Introduction
  2. Opening Move Order
  3. Anti-S63: S43 style
  4. Anti-S63: S33 style
  1. syncr0
  2. LP Shogi_Harbour
Reconnecting